Bendy and the Ink Machine Alice Angel: Lore & Guide
Explore Bendy and the Ink Machine Alice Angel, learn how her cartoon and ink forms differ, and prepare for Chapter 3 tasks, routes, and story twists ahead.
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Who Is Alice Angel in Bendy and the Ink Machine?
The Bendy and the Ink Machine Alice Angel mystery begins with a smiling cartoon star and leads Henry into a dangerous bargain. Understanding her different identities helps you follow the story and recognize who is helping you. This Bendy and the Ink Machine Alice Angel guide separates the cartoon character, Twisted Alice, and Allison Angel before walking through her Chapter 3 tasks.
Story spoilers follow for Chapters 3–5.
Alice Angel is a cartoon character from Joey Drew Studios, introduced within the studio’s fictional history in 1933. She joins Bendy and Boris the Wolf as a singer, dancer, and sharp personality who can interrupt Bendy’s schemes.
The confusion starts when that familiar cartoon design appears on living ink characters. These characters have different connections to the studio’s employees and different roles in Henry’s journey.
| Name | Identity | Role |
|---|---|---|
| Alice Angel | The original Joey Drew Studios cartoon character | Appears in cartoons, posters, cutouts, and merchandise |
| Twisted Alice | The distorted Alice associated with Susie Campbell | Gives Henry tasks in Chapter 3 and takes Boris |
| Allison Angel | A separate ink character based on Allison Pendle | Helps Henry alongside Tom later in the game |
Keep these names separate while listening to dialogue. A poster advertising Alice’s singing belongs to the cartoon’s cheerful public image. The damaged figure directing Henry through the studio is Twisted Alice.
Susie Campbell and Allison Pendle connect those identities to the studio’s history. Susie voiced Alice before being replaced by Allison, making the recording work part of the character’s larger story.
The Bendy and the Ink Machine Alice Angel storyline becomes easier to follow once you distinguish the character being performed from the people and ink beings connected to that performance. Similar faces carry very different histories.
Alice Angel’s Design and Cartoon Personality
Alice’s original appearance fits the studio’s vintage animation style. Her black dress, white gloves, expressive eyes, and floating halo make her recognizable even when she appears as a flat cutout in a dim hallway.

Her design also contains a playful contradiction: she has a halo and small white horns. Those features belong to the original cartoon character, so horns alone do not identify Twisted Alice.
| Feature | Cartoon Alice’s appearance | Detail to recognize |
|---|---|---|
| Hair | Medium-length, slightly wavy black hair | Frames her face |
| Face | Pie-cut eyes, black lipstick, and a small mole | Echoes early cartoon styling |
| Outfit | Black dress with a white bow | The bow resembles Bendy’s |
| Hands | White gloves with circles on the palms | Matches the studio’s exaggerated cartoon look |
| Head | Floating halo and white horns | Combines angelic and mischievous imagery |
Alice’s personality gives that design more substance. She sings and dances, but she also has the intelligence and confidence to interfere when Bendy gets carried away. Her role balances his mischief and Boris’s relaxed attitude.
Her fictional debut cartoon, Sent from Above, presents that entertainment persona. Posters promoting her talents reinforce the image of a polished studio performer.
Twisted Alice changes the effect of those familiar features. Her damaged face and broken halo turn the cheerful character into something threatening. Recognizing the original design makes that distortion more unsettling.
For the Bendy and the Ink Machine Alice Angel story, pay attention to the contrast between the advertising and the encounter. The studio keeps displaying its smiling star while Henry discovers a much darker version beneath the surface.
Look at posters and cutouts as you explore, then listen to the nearby audio logs. Those environmental details connect the cartoon’s public identity with the studio’s troubled working life.
Alice Angel’s Chapter 3 Tasks Explained
Chapter 3, Rise and Fall, gives Alice a central gameplay role. Henry travels through different studio levels, completes her assignments, and repeatedly returns to her.

The task sequence below applies to v1.5.1.0. The later 2.1.0 update increases Ink Demon appearances in Chapter 3 and extends the attack range of the Syringe and Plunger, so account for those changes when planning your movements.
| Assignment | Destination | Objective |
|---|---|---|
| Collect gears | Room containing Bendy dolls | Retrieve three gears from boxes |
| Gather thick ink | Level 11 | Kill three Swollen Searchers and collect their glowing ink |
| Retrieve valve cores | Level P | Solve valve panel puzzles and collect three cores |
| Destroy Bendy cutouts | Level K | Break 15 cutouts using the axe Alice provides |
| Survive the attack | Level 9 | Defend against the Butcher Gang |
| Collect ink hearts | Level 14, the inky abyss | Retrieve five hearts |
Gears and Swollen Searchers
Start by returning to the room containing shelves of Bendy dolls and searching the boxes for gears. Keep track of the route between this room and the elevator; Alice’s assignments involve repeated travel.
The Swollen Searcher assignment moves you to Level 11. Collect the glowing ink after defeating each required enemy.
Use nearby Little Miracle Stations when you need shelter and recovery. Learn their locations before committing to a fight, especially if you are also pursuing the Tommy Gun conditions.
In 2.1.0, holding the attack button repeatedly attacks with your equipped weapon. Use that feature during sustained melee encounters while keeping enough space to avoid incoming hits.
Valve Cores and Bendy Cutouts
On Level P, work through the valve panel puzzles to obtain the cores. Finish searching each puzzle area before heading back.
Alice then provides an axe for the cutout assignment. That weapon also lets you open the boarded room on Level 9 near the elevator, where an audio log waits inside.
Plan your escape before breaking the final required cutout: its destruction triggers an Ink Demon appearance. Leave a cutout near an accessible hiding place for last.
The 2.1.0 update prevents the Ink Demon from catching Henry while he is actively entering a Little Miracle Station. Reach the station promptly when danger approaches.
The Butcher Gang and Ink Hearts
After the cutout assignment, return to Level 9 and prepare for the Butcher Gang attack. Handle that encounter before continuing toward the final collection task.
The ink hearts take you into the inky abyss on Level 14, where the Projectionist creates another threat. Locate your return route and keep your bearings while searching.
Collect optional items before handing in the hearts. That handoff leads toward the chapter’s conclusion.
The Bendy and the Ink Machine Alice Angel assignments reward careful route planning. Treat each elevator trip as a chance to finish nearby exploration before returning with the required items.
Angel Path, Demon Path, and the Tommy Gun
Chapter 3’s Angel and Demon paths matter for collectibles and the Tommy Gun. Both routes lead onward through the chapter, but each contains a unique audio log.

For the v1.5.1.0 achievement requirements, use the following checklist.
| Goal | Required action | Planning consequence |
|---|---|---|
| The Path of the Angel | Choose Alice’s route and finish the chapter | Includes the Angel path’s exclusive audio log |
| The Path of the Demon | Choose Bendy’s route and finish the chapter | Includes the Demon path’s exclusive audio log |
| Hear all Chapter 3 audio logs | Explore both routes across separate runs | One run cannot include both exclusive logs |
| Obtain the Tommy Gun | Set the toy ink blob to the Ink Machine shape, choose Demon, and survive Alice’s tasks without dying | Preparation begins before the task sequence |
The toy ink blob sits in a bowl on the desk behind the toy shelves. Interact with it until it takes the shape of the Ink Machine.
Choose the Demon path if the Tommy Gun is your target. Then protect the run by prioritizing survival throughout Alice’s assignments.
Avoid unnecessary fights and learn the hiding places along your routes. Leave optional stairway exploration until after obtaining the weapon if it would expose you to additional danger during the required tasks.
The route achievements unlock at the chapter’s end in v1.5.1.0. The Tommy Gun achievement unlocks when you pick up the weapon.
For audio logs, plan a separate run through the other route. Chapter 3 contains ten logs in total, including the two mutually exclusive route recordings.
The Bendy and the Ink Machine Alice Angel route choice therefore deserves attention before you reach her task loop. Decide whether you are pursuing the weapon, the opposite path achievement, or remaining audio logs before passing the fork.
Keep these objectives on a short checklist:
- Set the toy ink blob correctly before pursuing the Tommy Gun.
- Choose Demon for the weapon’s route requirement.
- Survive Alice’s assignments without dying.
- Explore the opposite route on another run for its exclusive recording.
- Finish optional exploration before returning the final hearts.
Boris, Allison, and Alice’s Later Story
Alice’s influence continues beyond Chapter 3. After she takes Boris, Chapter 4, Colossal Wonders, sends Henry farther into the studio to find him.
That shift changes the purpose of exploration. Earlier, Henry travels between floors to satisfy Alice’s demands. Now, he pushes through the studio to reach his missing companion.
Chapter 4 eventually brings Henry face-to-face with Brute Boris. After that encounter, Allison and Tom enter the story, and they become Henry’s allies in Chapter 5.
Allison’s resemblance to Alice can make this transition confusing. Remember the identity distinction: Allison Angel is a separate character based on Allison Pendle. Her cooperation with Henry belongs to her own role in the story.
Watch how each character behaves toward Henry. Twisted Alice controls his movements through demands and dangerous assignments. Allison and Tom later fight alongside him.
The Bendy and the Ink Machine Alice Angel story uses those different encounters to give the same familiar cartoon imagery several meanings: entertainment, threat, and companionship.
For another playthrough, focus on the details surrounding those changes. Listen to Susie’s recordings, examine Alice’s promotional artwork, and follow the conversations during the task sequence. They give the studio’s cheerful decorations a darker context.
You can find the game and its platform options through the official Bendy and the Ink Machine website.
FAQ
Is Bendy and the Ink Machine Alice Angel a villain?
Twisted Alice is an antagonist who directs Henry’s Chapter 3 tasks and takes Boris. The original cartoon Alice Angel has a cheerful entertainment persona, while Allison Angel later helps Henry. Distinguish those identities when following the story.
What chapter does Alice Angel appear in?
Alice’s cartoon imagery appears in Chapter 2. Twisted Alice becomes central to Chapter 3, Rise and Fall, where Henry completes her assignments. Her actions also drive Henry’s search for Boris in Chapter 4.
Are Alice Angel and Allison Angel the same character?
Allison Angel is a separate ink character based on Allison Pendle. Twisted Alice is associated with Susie Campbell. Both connect to the original Alice Angel cartoon character, but they occupy different roles in Henry’s journey.
Should I choose the Angel or Demon path?
Choose Demon when pursuing the Tommy Gun under the v1.5.1.0 requirements. Choose Angel on another run to collect its exclusive audio log and work toward its path achievement. Hearing every Chapter 3 audio log requires exploring both routes across separate runs.
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